Installing UE4SS for Fast Food Simulator (Developer Version)
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Download the latest zDEV version of UE4SS. This version is specifically for developers and offers additional features.
Locate Fast Food Simulator's Data Folder:
Right-click on "Fast Food Simulator" in your Steam library. Select "Manage" -> "Browse Local Files". This will open the game's installation directory.
Install UE4SS:
Navigate to the ProjectBakery/Binaries/Win64 folder within the opened directory. Important: Extract the downloaded zDEV UE4SS zip file directly into this folder. Do not create a subfolder for the extracted content.
Configure UE4SS (One-time setup):
Open the UE4SS-settings.ini file located in the ProjectBakery/Binaries/Win64 folder with a text editor like Notepad. Locate the line GraphicsAPI = opengl. Change it to GraphicsAPI = dx11. Save the changes to the UE4SS-settings.ini file.
Launch the Game and Generate Lua Types (Required after every update):
Launch Fast Food Simulator. While the game is running, a window with multiple tabs will appear (the UE4SS interface). Navigate to the "Dumpers" tab. Click the button "Generate Lua Types".
Note: You will need to repeat step 5 (Generate Lua Types) every time the game updates for proper functionality.
Once You have Completed Step 5 the Game Files will be located at C:\Program Files (x86)\Steam\steamapps\common\Fast Food Simulator\ProjectBakery\Binaries\Win64\Mods\shared\types