Installing UE4SS for Fast Food Simulator (Developer Version)

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1 min read

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  1. Download the latest zDEV version of UE4SS. This version is specifically for developers and offers additional features.

  2. Locate Fast Food Simulator's Data Folder:

    Right-click on "Fast Food Simulator" in your Steam library. Select "Manage" -> "Browse Local Files". This will open the game's installation directory.

  3. Install UE4SS:

    Navigate to the ProjectBakery/Binaries/Win64 folder within the opened directory. Important: Extract the downloaded zDEV UE4SS zip file directly into this folder. Do not create a subfolder for the extracted content.

  4. Configure UE4SS (One-time setup):

    Open the UE4SS-settings.ini file located in the ProjectBakery/Binaries/Win64 folder with a text editor like Notepad. Locate the line GraphicsAPI = opengl. Change it to GraphicsAPI = dx11. Save the changes to the UE4SS-settings.ini file.

  5. Launch the Game and Generate Lua Types (Required after every update):

    Launch Fast Food Simulator. While the game is running, a window with multiple tabs will appear (the UE4SS interface). Navigate to the "Dumpers" tab. Click the button "Generate Lua Types".

Note: You will need to repeat step 5 (Generate Lua Types) every time the game updates for proper functionality.

Once You have Completed Step 5 the Game Files will be located at C:\Program Files (x86)\Steam\steamapps\common\Fast Food Simulator\ProjectBakery\Binaries\Win64\Mods\shared\types